Lonebeard

Tomb Raider

Music and sound design replacement demo for a video game trailer

PROJECT NAME

Skill assessment for Technical Sound design role

— ROLE

Music Composition

Sound Design

Mixing

Mastering



This was a skill assessment as part of a job interview for a undisclosed Virtual Reality Game Developer. Part of this skill assessment was to create the sound track and sound design for the trailer of the video game "Rise of The Tomb Raider". For this assignment I was not allowed to do any research on the original Tomb Raider trailer or content.


Musical Direction


For the assignment the creative director provided the following cue sheet as guidelines for the musical composition:

Music Direction: Cinematic and Orchestral

Must sound like it’s part of the Tomb Raider franchise.

     

00:00 until 00:46 Music should

emphasize exploring.

       

00:46 until 01:15 Music should

emphasize adventuring.

       

01:15 until 01:55 Music should

emphasize atmospheric unease and tension + cinematic buildup.

       

01:55 until 02:42 Music should

emphasize combat and action + buildup towards end logo.

Soundtrack

Here you can listen to the full soundtrack without the sound effect tracks. The track was composed based on the cue sheet provided by the creative director.